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Developers: ----------- Florian Kainz <kainz@ilm.com> Rod Bogart <rgb@ilm.com> Drew Hess <dhess@ilm.com> Paul Schneider <paultschneider@mac.com> Bill Anderson <wja@ilm.com> Wojciech Jarosz <wjarosz@ucsd.edu> Andrew Kunz <akunz@ilm.com> Piotr Stanczyk <pstanczyk@ilm.com> Peter Hillman <peterh@weta.co.nz> Contributors: ------------- Simon Green <SGreen@nvidia.com> Rito Trevino <etrevino@ilm.com> Josh Pines Christian Rouet Rodrigo Damazio <rdamazio@lsi.usp.br> Greg Ward <gward@lmi.net> Joseph Goldstone <joseph@lp.com> Loren Carpenter, Pixar Animation Studios Nicholas Yue <yue.nicholas@gmail.com> Yunfeng Bai (ILM) Pascal Jette (Autodesk) Karl Rasche, DreamWorks Animation <Karl.Rasche@dreamworks.com> Win32 build system: ------------------- Nick Porcino <NPorcino@lucasarts.com> Kimball Thurston Win32 port contributors: ------------------------ Dustin Graves <dgraves@computer.org> Jukka Liimatta <jukka.liimatta@twilight3d.com> Baumann Konstantin <Konstantin.Baumann@hpi.uni-potsdam.de> Daniel Koch <daniel@eyeonline.com> E. Scott Larsen <larsene@cs.unc.edu> stephan mantler <step@acm.org> Andreas Kahler <AKahler@nxn-software.com> Frank Jargstorff <fjargstorff@nvidia.com> Lutz Latta